﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LuDragon.Common.Constant
{
    /// <summary>
    /// Session键
    /// </summary>
    public class SessionKey
    {
        /// <summary>
        /// 用户信息
        /// </summary>
        public static string USER_INFO = "USER_INFO";
    }
}
